[Gaming] Postknight tips

Postknight image taken from Facebook
Kurechii’s Postknight is a cute side-scrolling game that harkens back to the RPG days of Maplestory, Dragonica and the like. It’s also designed to be played in minutes rather than hours, so if you’re looking for a quick game to destress or to play while on the train, this is the game for you.

That said, if you weren’t part of the beta and you’re looking to maximise your Postknight sessions, here are some tips that might be useful:

Getting equips

Each town has 3 equips sets per town. They’re distinguished by different tier levels. Things to note:
– 3 pieces of the 4 equip set will always be drops. Your 4th will always be available only from the merchant (last guy in each town).
– Always try to wear an entire set whenever possible. Resist the urge to switch to a higher-stat one when you get it, as you get a bonus when you equip all items from the same set
– Upgrading your equips to the max will grant you additional perks on top of what you get from the full set equip bonus

Potion upgrades

When upgrading your healing potion, note that you will have 3 options. One upgrades how much health you recover, the second how fast you can drink the potion, and the third is the defensive boost you receive (thanks Reddit for the last!).
– Before adding herbs to the first option (to increase health recovered), add herbs to reduce your cooldown. Every time you upgrade to increase how much you recover, you add a 1-second delay to your cooldown timer.
– I’d get it down to a 4 second cooldown before upgrading how much health I can recover.
– Upgrading the defensive boost doesn’t affect the cooldown timer.

Delivery Quests or Main Quest?

Depending on your game style, you may prefer to blast through the story before engaging on the Delivery Quests. This is a bad idea.
– Delivery quests refresh every 3- 4 hours. Doing a Delivery Quest earns you tokens which you can use to upgrade your Postknight rating.
– Each rating has 8 levels, so you start off at C8 in the beginning and can work your way up to S1 (I assume).
– Earning the tokens allows you to earn EXP and gold when you’re not in the game or idle – useful for resource management.
– The Delivery quests have some good storyline.
– TL;DR Do your delivery quests before you continue with the main quest for levelling rewards and cute glimpses into your town’s lives.

Combat-Ready

When fighting, remember:
– Spam your pots as much as you can. This lets you heal quicker.
– Use your shield when approaching enemies. Your shields should stop the attack.
– Time your charges wisely. When fighting a boss, resist the urge to follow the boss too closely. Rather, charge him when he’s firing at you (make sure your shields are up!).

Will add more when I remember. Did I miss out on anything? Let me know in the comments below!

Distracted by Path of Exile

Path of Exile

I’m alive! Or so it may not matter, if you haven’t been by the blog recently. Things have been, as they are apt to be at the end of the month, simply nuts.

That, and I kind of got swallowed by Path of Exile.

It’s a game very much in the vein of Diablo, if you’ve played it. Unlike Diablo though, the story feels more interesting to me, and the character you play does have an impact on the dialogue other characters have with you.

I actually started a Patreon for this, thinking to document my journey. Within three weeks that got shot to hell because I tend to be playing faster than I’m writing. What I do have are impressions, so I’ll probably concentrate on that more.

On one hand, I finally killed Malachai (yay!) but it was a tough fight. Urgh. Not quite looking forward to the fact that I’ll need to go through him a second time to get to Merciless. In terms of loot and storytelling, that’s where I’ll need to go next, says the boyfriend.

Which brings me to something I find really interesting. Path of Exile’s lore is depicted in conversations (as you might expect) graffiti, and even random notebooks and the like here and there. What I find interesting is how the same NPCs can say completely different things to your characters, simply based on what class you’re playing.

Yes, I know there are other games that are more decision based, but one of the things I like about PoE is the straightforward, linear storytelling. There’s no real room for deviation, only what build your character is. Also discovering uniques is fun. Quite a bit of story unfolds with them.

With that, back to game!

PS: I don’t play the Garena version which is what Malaysia’s officially on. I’m playing on the Grinding Gear Games official client. Faster updates.

3DS… WANT!

So… thanks to [Marauderz] and Kakei, I now feel like getting a 3DS. List of games I’d get:

  • Ace Attourney 5 (C’MON, MILES IN GLASSES!)
  • ALL the Layton games available
  • Devil Survivor… the Overclock versions, even though yes, I have already finished them.
  • Animal Crossing… and finish it for real
  • Fire Emblem (the amount of squeeing on my timeline…)

I like the fact that I can get the games semi-legally through the Nintendo e-Shop, though I am really unhappy that the games are tied to the device rather than the account. This means if something happens to the device, all my games are gone ARGH.

I’ve been told that it makes more sense to get the 3DS before I go to Japan because then I’d get more Street Passes. Someone remind me again what do they do?

This hole is deep… but not deep enough.

Eroge: Tortured Twins (White)

I came up with this while reading Shiro’s plurk. :3 Thoughts?

Overarching plot:
A demon sleeps in their village who haunts the dreams of twins. He is in love with the MC who is the reincarnation of his love, but she does not love him back. Rather, she was the one who sealed him away, and if he is unleashed, he will take revenge on all those who had imprisoned him. Said MC is also the descendent of the woman, strictly speaking perhaps one of the demon’s descendents? An angel is sent to ensure that the demon will not be released.

Cut to save the Flist. Read More »